The Rivers and the Hills

The realm of the Rivers and the Hills has shrunk and now it runs from the swampy Neck in the north down to the lands of House Darry in the south; forests can be found at the Cape of Eagles, especially around Seagard. Elsewhere the terrain is kinder: fertile river-vales carved by the Green Fork and the Blue Fork lie at its heart, while eastward the land rises into rolling foothills beneath the Vale and northward dissolves into bog and morass with scant arable ground. Amid these shifting borders stands Oldstones, the ancestral seat of the Mudd kings: a great castle perched atop a wooded hill above the Blue Fork, reached by overgrown trails flanked by ash, elm, oak, pine, and sentinel trees. Blackberry thickets, bracken, gorse, sedge, and thistle crowd its undergrowth, and from the summit one surveys the winding river below and the dense woodland beyond—a fitting stronghold for the rulers of the Rivers and the Hills.[1]

Notable Houses
- ↑ George R. R. Martin, The World of Ice and Fire, (London: HarperVoyager, 2014) p. 152.