Three Kingdoms: Difference between revisions
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= The Desert = | = The Desert = | ||
Officially the Kingdom of the Desert and Brimstone, and too known simply as the Kingdom of the Brimstone or the Kingdom of the Desert, the Desert is either the second Andal Kingdom or the first and only half-Andal. Established in ancient days by the House Dryland of Brimstone, its acceptance of Andal mercenaries and bannermen led to a gradual acculturation which culminated politically in, first, the elevation of the Knight-King Tamsyn and, finally, in the establishment of an official Diarchy between the King of the Brimstone and the King in Cliffsides, of the originally-Andal [[House Qorgyle]]. | Officially the Kingdom of the Desert and Brimstone, and too known simply as the Kingdom of the Brimstone or the Kingdom of the Desert, the Desert is either the second Andal Kingdom or the first and only half-Andal. Established in ancient days by the House Dryland of Brimstone, its acceptance of Andal mercenaries and bannermen led to a gradual acculturation which culminated politically in, first, the elevation of the Knight-King Tamsyn and, finally, in the establishment of an official Diarchy between the King of the Brimstone and the King in Cliffsides, of the originally-Andal [[House Qorgyle]]. By the time of the Three Kingdoms, it ruled much of the Southern Desert, bordered in the West by the Clifflands, in the east by the Barrens, and north by the independent Oases of Drysides. | ||
== Culture == | == Culture == | ||
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After the Sun Dornish, the next most numerous and populous of the peoples of the Desert are certainly the [[The_Desert_Clans|Clansmen]]. The original human inhabitants of the Desert, many of the Desertfolk's smaller Clans melded with the Sun Dornish, but that was not the case for all. The Eastern and Northern Clans hewed close to tradition, continuing to practice nomadic pastoralism, worship the Sun-God and honor their shamans, interacting with the tax-men and magistrates of the Kingdom only when needed. In the Brimstone Valley, the Shanins, Cooks and Seeps continued to be powerful nobles and traditionalist Clansmen both. In the West several Clans - the Arnights, Spiny and to a lesser extent Madsands - accepted the Faith but retained their language and customs largely unchanged, though many became ruling minorities in their own traditional lands. | After the Sun Dornish, the next most numerous and populous of the peoples of the Desert are certainly the [[The_Desert_Clans|Clansmen]]. The original human inhabitants of the Desert, many of the Desertfolk's smaller Clans melded with the Sun Dornish, but that was not the case for all. The Eastern and Northern Clans hewed close to tradition, continuing to practice nomadic pastoralism, worship the Sun-God and honor their shamans, interacting with the tax-men and magistrates of the Kingdom only when needed. In the Brimstone Valley, the Shanins, Cooks and Seeps continued to be powerful nobles and traditionalist Clansmen both. In the West several Clans - the Arnights, Spiny and to a lesser extent Madsands - accepted the Faith but retained their language and customs largely unchanged, though many became ruling minorities in their own traditional lands. | ||
Unlike the cosmopolitan Sun Dornish, the Clansmen | Unlike the cosmopolitan Sun Dornish, the Clansmen were infamously withdrawn and suspicious of outsiders. Of the surviving Clans during the Second Century, this was even more true than of their ancestors. Isolation was, perhaps rightly, seen by many as the only way for old Clans, names and customs to persist against the tide. For a time, it served, though the Clansmen have, as a result, gained a reputation for poverty and stubborn provincialism even greater than in centuries past during the Three Kingdoms Period. | ||
=== Other Cultures === | === Other Cultures === |