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<big>'''Terrain and Culture:'''</big>
<big>'''Terrain and Culture:'''</big>


The Riverlands are defined by the Trident and its three forks, and the countless tributaries which spread through these lands like veins through a single body.<ref>George R. R. Martin, ''The World of Ice and Fire'', (London: HarperVoyager, 2014) p. 151.</ref> Navigating the rivers has thus become a key part of Riverman culture, not only for transporting goods and people, but also in religious rites and ceremonies. There are few natural borders to the Riverlands, which has oft contributed towards their continued susceptibility to invasions and instabilities.
The Riverlands are defined by the great river Trident and its three major branches: the Red Fork, the Green Fork, and the Blue Fork. These waterways stretch across the region, shaping not only its terrain but also the daily lives of its inhabitants. Navigating the rivers has thus become a key part of Riverman culture, not only for transporting goods and people, but also in religious rites and ceremonies.
Geographically, the Riverlands span from the swampy expanses of the Neck in the north to the southern banks of the Blackwater. Eastward, the region reaches the foothills bordering the Vale, and westward it brushes against the mountainous highlands. The terrain is generally open and lacks prominent natural borders, with rolling hills, plains, and numerous river crossings. The climate is temperate and the soil fertile, making the Riverlands particularly well-suited for farming and settlement. <ref name="Riverlands">George R. R. Martin, ''The World of Ice and Fire'', (London: HarperVoyager, 2014) p. 151.</ref>
 
This lack of natural defenses has historically contributed to a great deal of unrest in the Riverlands. The region has been shaped by frequent and often violent shifts in power, with various local leaders and ruling houses rising and falling over the centuries. The accessibility of the land surrounded on nearly all sides by other territories has made it especially vulnerable to conflict and war. As a result, the Riverlands are often seen as one of the most unstable regions, where the political landscape changes as swiftly as the currents of its rivers. <ref>George R. R. Martin, ''The World of Ice and Fire'', (London: HarperVoyager, 2014) p. 153.</ref>
 
Each of the Trident’s three forks contributes to the distinct character of the region. The Red Fork carries reddish silt from the western uplands, tinting its waters a murky colour. The Green Fork flows from the bogs of the northern Neck, with moss-laced water and a darker current. The Blue Fork has its source in pure springs and flows southeast past Oldstones. <ref name="Riverlands"> </ref>
 
<big>'''Points of Interests:'''</big>
 
In the Riverlands there are several strongholds of interest:
 
Oldstones is the site of a castle situated on a forested hill above the Blue Fork. Overgrown trails wind up the slope, flanked by groves of ash, elm, oak, pine, and sentinel trees. Blackberry thickets, bracken, gorse, sedge, and thistle fill the undergrowth. The view from the hill encompasses the winding river below and a dense woodland beyond. This is the great castle of House Mudd. <ref>George R. R. Martin, ''The World of Ice and Fire'', (London: HarperVoyager, 2014) p. 152.</ref>
 
Maidenpool lies on the southern shore of the Bay of Crabs in the eastern Riverlands. Built around a hilltop castle, the town is fortified by stone walls. The surrounding terrain includes low hills and clusters of soldier pines. The area takes its name from a local spring-fed pool, known as Jonquil's Pool. It is the seat of House Mooton. <ref>George R. R. Martin, ''A Song of Ice and Fire 3. A Storm of Swords'', (Bad Hersfeld: Random House LLC US, 2003) Chapter 21, Jaime III. </ref>
 
Stone Hedge is a fortress found south of the Red Fork. It is nestled between the wooded rise of High Heart and the open fields surrounding Acorn Hall. It is known for its strategic location. The fortress and its surrounding lands belong to House Bracken. <ref name="Riverlands"> </ref>
 
Raventree is notable for its towering stone walls, flanked by high square towers and encircled by a deep stone-lined moat. The most striking feature is the godswood: a vast, ancient grove dominated by a massive dead weirwood tree. Each dusk, hundreds of ravens descend to roost on its skeletal branches, a ritual that has persisted for generations. House Blackwood lives in Raventree. <ref>George R. R. Martin, ''A Song of Ice and Fire 05. A Dance With Dragons'', (London: HarperCollins, 2012) Chapter 21, Jaime III.</ref>