Reach
SHORT DESCRIPTION
Terrain and Culture
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Oldtown
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Notable Houses
- House 1
- House 2
- House 3
The Arbor
The Arbor is a golden island beyond the Redwyne Strait, renowned for its lush vineyards, exquisite wines, and endless summer sun. Its soils are remarkably fertile and the landscape remains green year-round, with vineyards terracing nearly every hill under almost perpetual mild weather.[1] Gilbert of the Vines first taught the islanders to press grapes into the sweet vintage that bears his name and founded House Redwyne.[1]
The island’s principal port, Ryamsport, handles much of its wine trade, while the settlements of Vinetown and Starfish Harbor support farmers and fishermen alike. Nearby isles, Stonecrab Cay, the Isle of Pigs, the Mermaid’s Palace, Horseshoe Rock, and Bastard’s Cradle, share in the Arbor’s shipbuilding craft, making the region an essential naval power for the Reach.[2]
The Redwyne Straits separate the Arbor from the mainland Reach; all ships bound from Oldtown to the Arbor must cross these waters.[3]
Notable Houses
- House 1
- House 2
- House 3
Western Marches
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Notable Houses
- House 1
- House 2
- House 3
Reach Proper
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Notable Houses
- House 1
- House 2
- House 3
History
The Dawn Age
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The Age of Heroes
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The Coming of the Andals
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References
- ↑ 1.0 1.1 George R. R. Martin, The World of Ice and Fire, (London: HarperVoyager, 2014) p. 207-208
- ↑ George R. R. Martin, A Song of Ice and Fire: A Feast for Crows, (Bantam Books US, 2005, Samwell V
- ↑ George R. R. Martin, A Song of Ice and Fire: A Feast for Crows, (Bantam Books US, 2005), Samwell II