Neck
They were a poor folk, fishers and frog-hunters who lived in houses of thatch and woven reeds on floating islands hidden in the deeps of the swamp. It was said that they were a cowardly people who fought with poisoned weapons and preferred to hide from foes rather than face them in open battle. - A Clash of Kings[1]
The Neck is the colloquial term used to describe the lands that stretch from the headwaters of the Green Fork in the Riverlands, to the boundaries of the Barrowlands in the North. Whilst other regions boast a great variety in topography and cultures - the opposite can often be said of this strange and unknowable region.

Terrain and Culture
The Neck is defined by a series of unending bogs, fens and marshes that stretch on for hundreds of leagues. The climate is predominantly cold, though it has been known to become particularly humid during hot summers. The marshes are also prone to gathering mists - which has further added to the reputation of the Neck as being entirely impassable to any other than the peoples who call it home. Among these waterlogged landscapes, there are in fact woods, moors and hills, but even these cannot be navigated safely without a great deal of experience. This is made ever more truthful by the presence of the dangerous animals that dwell in these marshes. Particularly infamous are the Lizard-Lions of the Neck, which have been known to lie perfectly still for hours, disguised as logs - before devouring men with vicious abandon.
The term Crannogman is predominantly used to describe the native culture of the Neck. To the outsider, they likely appear to be an entirely homogenous people - however as with all cultures, this is certainly not universally true. there are a variety of Clans within the Neck, each taking their name from the flora and fauna of their wild homeland.
Notable Crannogmen Clans
Landmarks of the Neck
Moat Cailin
Greywater Watch
Murkwood
References
- ↑ George R.R. Martin. (1998). A Clash of Kings - Bran III. Voyager Books.